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Well, Royal is able to never leak with this tactic, but you need to be extremely good in minigames. The good thing about Royal is, that he can sell his towers for 90% of the gold instead of 50%. Possible ideas for tactics are eg selling your towers after the mobs passed through your maze and place the towers at the back again. Another idea is to sell towers of a type to be strong against a hard wave of another type. Still it is bad to sell them.. If you want to do that it really has to be a hard wave or more than one. A bad thing is, that Royal can not get any additional Skibis Castle TD builders, but he got strong, cheap towers for food instead. In this tactic you just prepare to get the D-String (The expensive Ice-Tower) and only build thatone then. I already tried everything like building Anti-Air-Towers, but still its only making it only worse against air. |
Wave 1 | |
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-Build 1x (35g) = 35g -Use speedup-skill on tower when 1/4 mobs are dead or when you think its getting dangerous (tower does random critical hits) |
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Wave 2-10 | |
-Build 8x (35g) = 280g -Use Slowhammer on bosses |
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Wave 11-16 | |
-Build 1x (105g) = 105g -Upgrade 1x 105g->(165g) = 165g -Build 1x (285g) = 285g -Build 1x 285g->(325g) = 325g |
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Wave 17-46 | |
-Build unlimited (300g) -Upgrade unlimited 300g->(449g) directly -On hard waves use speedup for towers -On heroes use The Slowinghammer and the burning skill early enough to kill all mobs before the hero arrives -Use The Damage-AreaOfEffect-spell on strong mobs inside of your maze or if it is a flyingwave and you didnt get reds or purples position you should use it in a corner to hit more mobs |
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Wave 40-42 | |
Sell 0-3 of your towers to get more unimproved healingtowers (wave 40 does got aoe-dmg and 42 got extreme aoe-dmg) -Build 5-9x(105g) = 525g - 945g After wave 42 you can sell them if you want, but they could save some towers at boss-attack-wave 45 -Build unlimited (300g) -Upgrade unlimited 300g->(449g) directly -On hard waves use speedup for towers -On heroes use The Slowinghammer and the burning skill early enough to kill all mobs before the hero arrives -Use The Damage-AreaOfEffect-spell on strong mobs inside of your maze or if it is a flyingwave and you didnt get reds or purples position you should use it in a corner to hit more mobs |